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Friday 14 February 2014

Nerf Dart Tag Hyperfire Review

The Hyperfire is one of the oldest and most popular from the Dart Tag line (Marunas 2013) thanks mainly to the unique 10 dart revolving chamber.  The Hyperfire is a single shot blaster utilising the direct plunger propulsion method.

Usability

The Hyperfire is a straight forward blaster to operate.  The unique revolving barrel cuts down any uses with jamming and fires a quite a good rate.  The blaster is fired by pulling the slide slide backwards and pulling the trigger.  This process is extremely quick as the extra forward motion is taken out.  Reloading the blaster is simple and can be done as quickly as your fingers can work.  The blaster feels a little ungainly to operate at first due to not having and stock and being required to held at arms length to be effective.  The addition of the front grip adds to the accuracy of the blaster.  The front iron sight is somewhat ineffective due to distance this blaster is held from your face, but can be used to zero in on a target.

Usability Score - 6/10

Styling/Tacticool

I have never been a huge fan of blasters that stray to far from being pseudo firearm replica (mainly due to the awesome loadouts created by Basic Nerf).  The Hyperfire is about as un-tacticool as they come.  The blaster only features one tactical rail which is quite small and doesn't properly accommodate longer scopes and tactical lights etc.  I am also not a huge fan of the gaudy orange colouring, a blaster of this variety doesn't lend itself well to a camouflage approach.  Here are a couple of picks with some accessories added.



Styling/Tacticool Score 1/10

Performance

As mentioned above the revolving barrel is unique and quite effective for sending a barrage of darts at a target, but the overall distance performance isn't fantastic.  Out of 30 tested blasters the Hyperfire ranks 22nd.

Dart Distance - 10m (32 feet).  The Hyperfire is a consistent distance shooter firing a maximum of 11m (36 feet) and minimum of 8m (26 feet) on par with the distance stated on the original packaging.

Darts per second - 1.4 dps.  Not a staggering rate of fire but capable in the field.







Performance Score 4/10

Despite some fairly good usability features overall the Hyperfire doesn't stack up to some of the new competition.  Overall I give this blaster 11/30.

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